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Starcraft remastered ui skins4/11/2024 ![]() ![]() these original effects don’t actually look very good by today’s standards. Originally, our focus was: “Let’s do the effects 100% true to the original.” But then we started realizing. The new nuclear explosion is amazing, it looks really good. The fire looks like fire, the explosions are awesome. We’re not going to rewrite the rules of chess-we’re not going to change how the pieces move-we’re just going to make it look better.īrian: The effects in StarCraft: Remastered are being created with the best effects programs we have. What drove your decision to keep the original silhouettes?īrian: In Korea, StarCraft is like chess. The fact that people couldn’t tell the difference shows me that we did our job right-we stayed so true to the original that it mirrors players’ memories. We had to say, “No no no, we went back to the original units, look: it was only 32 pixels.” Now you can see it in 4K and totally see the difference. In their mind, that’s what StarCraft had always looked like. ![]() It’s a double-edged sword when we were first showing the game to people, if they started by looking at it in HD, they weren’t impressed. How did you balance updating the unit models with staying true to the original ones?īrian: We kept the same silhouettes because we wanted you to immediately recognize them. I was like, “Oh my God, did you see how much detail they put into this thing?” The new Goliath the team came up with-it’s so awesome, it makes me feel bad, because I made the original one. What’s been the coolest thing for you to revisit as a leading artist on StarCraft: Remastered?īrian: There were some things that really made me geek out. You worked on the original game back in 1997. Meet the team and peek into the development process through the behind-the-scenes interviews below! Over the past eighteen months, they’ve been hard at work modernizing StarCraft without altering its classic gameplay and “Wild West” atmosphere. Log in to Heroes of the Storm between March 27 and April 7 to receive a 20th Anniversary Portrait for Protoss, Terran and Zerg.The StarCraft: Remastered team is small, nimble, and intensely passionate about their source material. Heroes of the Storm - StarCraft 20th Anniversary Portraits Log in to Overwatch between March 6 and April 3 to receive the Sarah Kerrigan Ghost skin for Widowmaker.īetween March 31 and April 6, /salute one of the following StarCraft-themed companion pets – Zergling, Grunty, Mini Thor, Baneling, or Zeradar – to receive the “Salute to StarCraft” Feat of Strength. Log in to Diablo III after March 6 to receive Dominion’s Revenge, a fearsome Battlecruiser-themed Pet. Additionally, log in between March 6 and April 3 to receive a Portrait and Decal. Log in to StarCraft II after March 6 to receive a special UI Skin for each race. StarCraft II - StarCraft 20th Anniversary UI Skins, Portrait, and Decal Log in to StarCraft: Remastered after March 6 to receive a commemorative 20th Anniversary UI Skin for StarCraft: Remastered. StarCraft: Remastered - StarCraft 20th Anniversary UI Skin This month, your favorite Blizzard games are getting in on the StarCraft 20th Anniversary action, with epic rewards including a Sarah Kerrigan Overwatch skin, a Battlecruiser Diablo III pet, and more! On March 30 and 31, your favorite StarCraft personalities will celebrate the 20th Anniversary with a special event on ! Follow on Twitch!Ī Cross-Franchise Celebration - 20th Anniversary Rewards In StarCraft is Life: A Celebration, some of StarCraft’s biggest fans look back on their favorite memories from the past 20 years. Originally Posted by Blizzard Entertainment ( Official Post)Īn Interstellar Anniversary Approaches - Celebrate 20 Years of StarCraft! This month, Blizzard is celebrating the 20th anniversary of StarCraft! As Diablo players, we get a really awesome Battlecruiser pet in game if you play Diablo III after March 6th! You can view the full set of rewards below: ![]()
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